2 5m Medium Poker
Draft 10 cards and divide them into two five-card poker hands. Whoever holds the single weakest hand at the table loses.
Use 21 cards: the 10, J, Q, K, and A of each suit, and 1 Joker. What the Joker can do is set out under Hand rankings.
Deal 1 card face down as the reserve. Nobody looks at it. The other 20 cards are the stock.
Compare the players’ hands in this order, and stop at the first difference:
The player who comes out lower loses. So if both weaker hands are full houses, a stronger hand of four of a kind beats a stronger full house, even when its owner has the lower weaker full house. If all four steps are equal, the game is drawn.
With only the 10 to the Ace in the pack, some hands work out differently:
These are the hands this pack can make, strongest first.
The Joker is wild only for a straight or a royal flush. Anywhere else it counts below a 10, so it never makes a pair, three of a kind, four of a kind, or full house. Between two otherwise equal hands, the one without the Joker wins. Here it’s the missing Jack of a straight:
Face-up swap. Every swap at the reserve is made face up, so both players see the card given and the card taken. The first player still swaps without seeing the reserve. If they swap, the second player can see exactly which card is on offer.
Designed by James Damore (11 more games) 2026
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