3–4 16m Medium Trick-taking
Avoid scoring points. The game ends after the round in which a player reaches 100 points or more, or sinks to −100 or less. Those players lose, and the player with the lowest score among the others wins. A player who takes every point card in one round wins the game at once.
Use a standard 52-card deck without Jokers. With 3 players, take out the 2♣, leaving 51 cards.
In each suit the Ace is highest and the 2 is lowest. There’s no trump suit.
Deal out all the cards. With 4 players everyone gets 13, and with 3 players everyone gets 17.
At the end of each round, add up the point cards in the tricks you took and add the result to your score. Positive points are bad.
| Card | Points | |
|---|---|---|
| 2♥ 3♥ 4♥ | 0 | they still count toward taking all 13 hearts |
| 5♥–10♥ | 1 | each |
| J♥ | 2 | |
| Q♥ | 3 | |
| K♥ | 4 | |
| A♥ | 5 | 20 points of hearts in all |
| Pig Q♠ | 10 | |
| Goat J♦ | −10 | a bonus |
| Transformer 10♣ | ×2 | doubles the rest of your round |
Add the hearts, the Pig Q♠, and the Goat J♦ first, and then the Transformer 10♣ multiplies the total.
| Special case | Becomes | |
|---|---|---|
| All 13 ♥ | −20 | the hearts count for you instead of against you |
| All 13 ♥ and the Pig Q♠ | −30 | the Pig turns to −10 with them |
| The Transformer 10♣ with no other point card | −5 | a bonus instead of a multiplier |
| Every point card | win | the game ends at once |
An exposed card changes its value for whoever takes it, which need not be the player who exposed it.
| Exposed | Effect | |
|---|---|---|
| A♥ | ×2 | every heart is worth double, for every player |
| Pig Q♠ | 20 | −20 with all 13 hearts |
| Goat J♦ | +10 | a penalty instead of a bonus |
| Transformer 10♣ | ×4 | −10 with no other point card |
A score can go below 0. When the game ends, players tied for the lowest score share the win.
Point cards taken in one round, with nothing exposed, and what they score. Positive points are bad.
All 13 hearts, the Pig, and the Transformer: the hearts count −20 for you and the Pig −10, and the Transformer doubles the −30 to −60 points.
You need paper and a pencil to keep score. Write one numbered line for each round, with every player’s points for that round and their new total.
Traditional (Chinese) ~1900s Published rules
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