2–5 8m Medium Shedding
Get rid of all your cards: your hand, then your 3 face-up cards, then your 3 face-down cards. The first player with no cards left wins.
With 2 players, use one standard 52-card deck without Jokers. With 3 to 5 players, shuffle two of these decks together. Suits don’t matter.
From highest to lowest the ranks are A, K, Q, J, 10, 9, 8, 7, 6, 5, 4, and 3. The 2 is below them all. The 2, 3, 7, and 10 also have special effects, listed under Card abilities.
Deal each player 3 cards face down in a row. Nobody looks at these, not even their owner. Then deal each player 6 cards. Each player chooses 3 of the 6 and lays them face up, one on each face-down card, and keeps the other 3 as their hand.
The rest of the cards are the draw pile. Turn its top card face up to start the discard pile. If that card is a 10, set it aside out of the game and turn the next one.
Each power card carries its mark in its top-right corner.
The 2, 3, and 10 can be played on a 7. A 3 counts as a card for four in a row, so a 3 between 8s breaks a run of 8s, and four 3s in a row burn the pile.
Play on for places. The game doesn’t end when the first player goes out. The others keep playing for 2nd place, 3rd place, and so on, until one player is left holding cards. That player comes last.
Unknown (folk game) ~1970s BoardGameGeek Published rules
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